STEAM SCHOOL WELCOME TO THE ACADEMY OF TOMORROW
Programs and Courses at our Borderless STEAM School
Our STEAM develops skills four future careers
We specialize in cultivating this forward-thinking mindset in new generations, empowering them to stay one step ahead by preparing today for the challenges of tomorrow. Through our approach, students develop the confidence, adaptability, and strategic vision needed to thrive in an ever-evolving world.
Our focus goes beyond encouraging curiosity: we foster the skills required to question assumptions, analyze complex problems, and design practical, effective solutions to the most relevant challenges within their fields. In doing so, we prepare learners not just to respond to change, but to lead it.
STEAM programs accredited by:
Real experiences from our families
Posted on Google Paula Mariana DanilewiczTrustindex verifies that the original source of the review is Google. Excelente propuesta, innovadora y creativa. El personal que acompaña de primerÃsima calidad y disponibilidad. Gracias CodedPosted on Google jhenny MonroyTrustindex verifies that the original source of the review is Google. My son really enjoyed the program. It was educational and funPosted on Google Hector FigarellaTrustindex verifies that the original source of the review is Google. SignifÃcative Learning of creative design, AI coding, teamwork, leadership that will be remembered for the rest of their lives and having fun at the same timePosted on Google Cristina Arreaga CáceresTrustindex verifies that the original source of the review is Google. Un programa increÃble que combina perfectamente la diversión de los chicos con el aprendizaje y elaboración de proyectos. Estaremos participando nuevamente.Posted on Google JOSÉ ANTONIO MEDINA LÓPEZTrustindex verifies that the original source of the review is Google. This is an incredible experience that helps students gain hands-on experience in the technological and linguistic fields. It helps them become more responsible and independent in decision-making, and the learning environments are spectacular.Posted on Google nusly LaraTrustindex verifies that the original source of the review is Google. CODED was an outstanding experience that contributed significantly to the growth of every student. The workshops provided valuable opportunities for students to learn, practice, and apply the knowledge they acquired throughout the school year. The staff offered exceptional support each day, taking care of the student, teachers and all participants with dedication. We are truly willing to recommend this program to our students, as it enriches their learning and personal development.Posted on Google Yvonne RodrìguezTrustindex verifies that the original source of the review is Google. The STEAM program exceeds our expectations year by year! Amazing opportunity for students to learn while creating and doing. Highly recommend this program! If you can dream it, you can CODE it!Posted on Google Anne BatistaTrustindex verifies that the original source of the review is Google. Este viaje fue mil veces mejor de lo que esperaba. Además de venir a disfrutar y divertirme también aprendà un montón de cosas interesantes. Añadiendo que trabajamos en equipo y aplicamos el liderazgo. Lo recomiendo no solo a los chicos que les interese la programación y la ciencia sino a todo el mundo que quiera pasar uno de los mejores viajes de sus vidas.- Mar Alicia QuesadaPosted on Google Raul Ernesto Martinez OsorioTrustindex verifies that the original source of the review is Google. Este evento es uno de los mejores a nivel internacional, para educadores y estudiantes que desean ser una nueva generación de lÃderes.
Inside the STEAM experience
by Coded
We have a key differentiation that consists of a series of steps that encompasses an unparalleled experience for the student.
Our 4-steps Learning Path guides the student into developing a comprehensive knowledge through:
Watch the videos to see the experience by yourself!
Our STEAM Labs
Our STEAM Labs are unique learning spaces inspired by iconic places around the world, from a roller coaster in Orlando to a museum in the UK, turning every class into an immersive, global experience.
Disney Hollywood Studios
Universal Studios
Epic UniverseÂ
Jurassic Park at Island of Adventure
University Central of Florida
Nasa Kennedy Space Center
Oxford Street
STEAM League Ai Europe
Arsenal Stadium
Red Bull Experience
The Lion King Musical
London’s Science Museum
STEAM League Ai Europe
Private Campus
STEAM League Ai Europe
The London Eye
London Bridge
Disney Hollywood Studios
Universal Studios
Epic UniverseÂ
Jurassic Park at Island of Adventure
University Central of Florida
Nasa Kennedy Space Center
Oxford Street
STEAM League Ai Europe
Arsenal Stadium
Red Bull Experience
The Lion King Musical
London’s Science Museum
STEAM League Ai Europe
Private Campus
STEAM League Ai Europe
The London Eye
London Bridge
Facts about us in numbers
Inside our Brochure
STEAM Leagues Programs

around the world Await
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Trips and activities
Our programs include a variety of carefully designed activities that combine enjoyment with meaningful skill development, ensuring students learn while having an unforgettable experience.Â
From visiting museums and exploring science in interactive ways to discovering the rich history of the UK and iconic cities like Oxford, every experience is created to inspire curiosity, cultural awareness, and personal growth.
Colleges experience
In each of our programs, students experience authentic university life a broad: in Orlando alongside UCF and in the UK at exclusive private colleges, where they develop independence, leadership, and a global mindset. This a academic immersion strengthens their profile and prepares them with greater confidence for their future university and professional paths.
Learn from Experts
Our students are guided by experienced industry professionals and academic mentors who bring real-world knowledge.
Tom Caruth
Tom Caruth graduated from the University of St Andrews in 2019 with a Bachelor's Degree in Computer Science, before going on to teach Secondary Computer Science in London through the Teach First programme, during which time he earned a Postgraduate Certificate in Education from University College London.
In 2023, Tom joined Blueshift Education, serving first as Curriculum Coordinator and later as Head of Education. In this role, he has been creating high-quality lesson and curriculum plans, developing new content, and running a wide variety of lessons and workshops for children across London and beyo
Calum Bell
Calum Bell is a STEM educator, software developer, and audio engineer with extensive experience nurturing the next generation of digital creators through his work with Blueshift Education. His teaching practice is complemented by a broad portfolio of work both inside and outside the classroom.
Beyond education, Calum is involved in freelance web application development, open-source software maintenance, and community music-making and gaming initiatives in and around London, reflecting his commitment to technology and creativity in all its forms.
Richard Emmerton
Richard Emmerton is a computing educator and researcher with experience spanning higher education and specialist youth learning programmes. He is an MPhil/PhD Researcher and Lab Assistant at Goldsmiths, University of London, where he teaches core computing modules including programming foundations, algorithms, and computer architecture, while conducting doctoral research into social network analysis and organisational communication dynamics.
Working as an educational lead since 2019, Richard brings a practical, project-based approach to the classroom. He designs hands-on curricula ranging from core coding and 3D printing to using AI tools for civic innovation, all focused on building genuine technical confidence, problem-solving skills, and curiosity in students at every stage.
Scott Lu
Scott Lu is a software developer and educator with around five years of industry experience in programming and technology. Alongside his technical background, he has designed and delivered creative computing courses for young learners across coding clubs and holiday camps.
He teaches subjects including Scratch, Minecraft Education, MakeCode Arcade, Unity/Godot, and Mini Engineers, with a strong focus on game-based and interactive learning. Drawing on both cognitive science and practical teaching experience, Scott connects technical ideas to everyday experiences through clear analogies, hands-on activities, and structured problem-solving, fostering curiosity, confidence, and collaborative learning in supportive classroom environments.
Rayan Took
Rayan Took studied Computer Science at Brunel University London, where he developed a passion for education through his work as a STEM Ambassador, organising and delivering STEM days and holiday camps for schools across the country. During this time, he gained experience teaching students ranging from primary age through to first-year university level.
After graduating, Rayan worked as an Operations Analyst for three years whilst continuing to tutor, before joining Blueshift Education. Since then, he has taught across Blueshift's wide range of STEAM subjects through both camps and clubs, served as the in-house Computing teacher for Dolphin School London, and contributed to Blueshift's Coded Programmes, helping to create and deliver course content both in London and in Tokyo.
Carolina Capelo Garcia
Carolina Capelo Garcia is a business manager and non-profit director with a background spanning operations management, financial leadership, partnership development, and academic publishing. She holds a Master's in Creative Writing and Publishing and is a graduate of the Women's Leadership Development Executive Education Programme at Oxford University's Saïd Business School.
Prior to her current role, Carolina specialised in social sciences academic publishing, leading a peer-reviewed education journal that published over a thousand high-quality academic papers annually, overseeing editorial standards, research integrity, and strategic growth across a global author and editor community.
Since 2024, she has served as Director and Business Manager at Blueshift Education CIC, where she leads organisational growth, partnership development, and social impact. In this role, Carolina has curated each Coded programme content to deliver both the highest academic experience and meaningful community impact, leading and supporting the delivery of programmes across London and Tokyo.
Tom Caruth
Tom Caruth graduated from the University of St Andrews in 2019 with a Bachelor's Degree in Computer Science, before going on to teach Secondary Computer Science in London through the Teach First programme, during which time he earned a Postgraduate Certificate in Education from University College London.
In 2023, Tom joined Blueshift Education, serving first as Curriculum Coordinator and later as Head of Education. In this role, he has been creating high-quality lesson and curriculum plans, developing new content, and running a wide variety of lessons and workshops for children across London and beyo
Calum Bell
Calum Bell is a STEM educator, software developer, and audio engineer with extensive experience nurturing the next generation of digital creators through his work with Blueshift Education. His teaching practice is complemented by a broad portfolio of work both inside and outside the classroom.
Beyond education, Calum is involved in freelance web application development, open-source software maintenance, and community music-making and gaming initiatives in and around London, reflecting his commitment to technology and creativity in all its forms.
Richard Emmerton
Richard Emmerton is a computing educator and researcher with experience spanning higher education and specialist youth learning programmes. He is an MPhil/PhD Researcher and Lab Assistant at Goldsmiths, University of London, where he teaches core computing modules including programming foundations, algorithms, and computer architecture, while conducting doctoral research into social network analysis and organisational communication dynamics.
Working as an educational lead since 2019, Richard brings a practical, project-based approach to the classroom. He designs hands-on curricula ranging from core coding and 3D printing to using AI tools for civic innovation, all focused on building genuine technical confidence, problem-solving skills, and curiosity in students at every stage.
Scott Lu
Scott Lu is a software developer and educator with around five years of industry experience in programming and technology. Alongside his technical background, he has designed and delivered creative computing courses for young learners across coding clubs and holiday camps.
He teaches subjects including Scratch, Minecraft Education, MakeCode Arcade, Unity/Godot, and Mini Engineers, with a strong focus on game-based and interactive learning. Drawing on both cognitive science and practical teaching experience, Scott connects technical ideas to everyday experiences through clear analogies, hands-on activities, and structured problem-solving, fostering curiosity, confidence, and collaborative learning in supportive classroom environments.
Rayan Took
Rayan Took studied Computer Science at Brunel University London, where he developed a passion for education through his work as a STEM Ambassador, organising and delivering STEM days and holiday camps for schools across the country. During this time, he gained experience teaching students ranging from primary age through to first-year university level.
After graduating, Rayan worked as an Operations Analyst for three years whilst continuing to tutor, before joining Blueshift Education. Since then, he has taught across Blueshift's wide range of STEAM subjects through both camps and clubs, served as the in-house Computing teacher for Dolphin School London, and contributed to Blueshift's Coded Programmes, helping to create and deliver course content both in London and in Tokyo.
Carolina Capelo Garcia
Carolina Capelo Garcia is a business manager and non-profit director with a background spanning operations management, financial leadership, partnership development, and academic publishing. She holds a Master's in Creative Writing and Publishing and is a graduate of the Women's Leadership Development Executive Education Programme at Oxford University's Saïd Business School.
Prior to her current role, Carolina specialised in social sciences academic publishing, leading a peer-reviewed education journal that published over a thousand high-quality academic papers annually, overseeing editorial standards, research integrity, and strategic growth across a global author and editor community.
Since 2024, she has served as Director and Business Manager at Blueshift Education CIC, where she leads organisational growth, partnership development, and social impact. In this role, Carolina has curated each Coded programme content to deliver both the highest academic experience and meaningful community impact, leading and supporting the delivery of programmes across London and Tokyo.
A normal day in a Coded Steam League Program
This daily schedule is just a guide. Tour dates, workshop days, and the program’s total duration may vary.
Day 1
- Morning
Arrivals
- Afternoon
Arrivals
- Night
Welcome
Day 2
- Morning
Science Workshop
- Afternoon
STEAM 360 and tours
- Night
Tours
Day 3
- Morning
Technology Workshop
- Afternoon
Visits and Free time
- Night
Free time
Day 4
- Morning
Engineering Workshop
- Afternoon
Stadium visit
- Night
Free time
Day 5
- Morning
Arts Workshop
- Afternoon
Steam 360 workshop
- Night
Tours or Visits
Day 6
- Morning
Math Workshop
- Afternoon
STEAM 360
- Night
Free time
Day 7
- Morning
City Tour
- Afternoon
STEAM 360 Workshop
- Night
Free time
Day 8
- Morning
City Tour
- Afternoon
STEAM 360 Workshop
- Night
Free time
Day 9
- Morning
Project Day
- Afternoon
Project Day
- Night
Project Day
Day 10
- Morning
Project Presentation
- Afternoon
Closing Ceremony
- Night
Party
Day 11
- Morning
Departures
- Afternoon
Departures
- Night
Departures